Tier | |||
---|---|---|---|
0 | 1 | 2 | 3 |
4 | 5 | 6 | 7 |
8 | 9 | 10 | 11 |
12 | 13 | 14 |
- Overview: Population is the most basic and the very first mechanic that produces energy in Cosmos Quest. It is also known as a tool to unlock other buildings, upgrades or researches. Albeit important, Population usually has low contribution to production. There are 15 tiers of Population, each tier coincides with each Species:
Caveman | Tier 0 | ||
---|---|---|---|
| |||
Base Cost | 4J | ||
Base Production | 2W |
Human | Tier 1 | |
---|---|---|
| ||
Requirements | Human evolved. |
Prostheticman | Tier 2 | ||
---|---|---|---|
| |||
Requirements | Prostheticman evolved. |
Geneticman | Tier 3 | ||
---|---|---|---|
| |||
Requirements | Geneticman evolved. |
Robot | Tier 4 | |
---|---|---|
| ||
Requirements | Robot evolved. |
Posthuman | Tier 5 | ||
---|---|---|---|
| |||
Requirements | Posthuman evolved. |
Entity | Tier 6 | |
---|---|---|
| ||
Requirements | Entity ascended. |
Primordial | Tier 7 | ||
---|---|---|---|
| |||
Requirements | Primordial ascended. |
Seer | Tier 8 | ||
---|---|---|---|
| |||
Requirements | Seer ascended. |
Guardian | Tier 9 | ||
---|---|---|---|
| |||
Requirements | Guardian ascended. |
Mastermind | Tier 10 | ||
---|---|---|---|
| |||
Requirements | Mastermind ascended. |
Creator | Tier 11 | |
---|---|---|
| ||
Requirements | Creator ascended. |
Corruptor | Tier 12 | ||
---|---|---|---|
| |||
Requirements | Corruptor ascended. |
Destructor | Tier 13 | ||
---|---|---|---|
| |||
Requirements | Destructor ascended. |
Drifter | Tier 14 | ||
---|---|---|---|
| |||
Requirements | Drifter ascended. |